Will “Gameplay Engineer” be Replaced By Robots? 🤔
Unknown Chance of Automation
Sadly, the research paper did not provide any information about this occupation. Maybe have a look at our directory?
Job Description
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Job Details
- The SOC (Standard Occupational Classification) code is 15-1199.11
☝️ Information based on the reference occupation “Video Game Designers”.
Also Known As…
- Video Game Designers
- World Designer
- Senior Game Designer
- Mid Level Game Designer
- Lead Level Designer
- Lead Game Designer
- Lead Designer
- Game Designer/Creative Director
- Game Designer
- Designer/Writer
- Design Director
- Videogame Designer
- Video Game Programmer
- Video Game Maker
- Video Game Engineer
- Video Game Developer
- Video Game Designer
- Video Game Creator
- Senior Gamemaster
- Senior Game Designer/Senior Environmental Artist
- Mobile Game Engineer
- Interactive Multimedia Designer
- Game Engineer
- Computer Video Game Designer
- Computer Game Designer
Tasks for “Gameplay Engineer”
- Consult with multiple stakeholders to define requirements and implement online features.
- Devise missions, challenges, or puzzles to be encountered in game play.
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.
- Guide design discussions between development teams.
- Provide test specifications to quality assurance staff.
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
- Create gameplay test plans for internal and external test groups.
- Provide feedback to production staff regarding technical game qualities or adherence to original design.
- Create gameplay prototypes for presentation to creative and technical staff and management.
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
- Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
- Provide feedback to designers and other colleagues regarding game design features.
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- Write or supervise the writing of game text and dialogue.
- Collaborate with artists to achieve appropriate visual style.
- Conduct regular design reviews throughout the game development process.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
Related Technology & Tools
- Tablet computers
- Laptop computers
- Computer data input scanners
- Video gaming equipment
- Audioconferencing systems
- Smart phones
- Personal computers
- Desktop computers
- Sound development software
- Oracle Java
- Microsoft Expression Blend
- Hypertext markup language HTML
- Autodesk 3ds Max
- 3D graphic design software
- PHP: Hypertext Preprocessor
- Microsoft Outlook
- Virtual Battlespace 2 VBS2
- C
- Atlassian JIRA
- Perforce Helix software
- Microsoft DirectX
- Ruby on Rails
- Simple DirectMedia Layer SDL
- Balsamiq Studios Balsamiq Mockups
- Microsoft High Level Shader Language HLSL
- C for Graphics cg
- Graphical user interfaces GUI
- JavaScript
- Python
- Microsoft Visual C#
- Practical extraction and reporting language Perl
- Autodesk Maya
- Microsoft Word
- Job control language JCL
- Scheme
- Advanced business application programming ABAP
- Unity Technologies Unity
- Microsoft Excel
- Autodesk Scaleform
- Lua
- Microsoft Visio
- Microsoft PowerPoint
- Adobe Systems Adobe Flash
- OpenGL
- Objective C
- Adobe Systems Adobe ActionScript
- Perforce software
- Microsoft Office
- Adobe Systems Adobe Illustrator
- Microsoft Project
- Adobe Systems Adobe Creative Suite
- MySQL
- Linux
- Adobe Systems Adobe After Effects
- Adobe Systems Adobe AfterEffects
- Structured query language SQL
- C++
- Adobe Systems Adobe Photoshop
- Extensible markup language XML
- ActionScript