Will “Mid Level Game Designer” be Replaced By Robots? 🤔
Unknown Chance of Automation
Sadly, the research paper did not provide any information about this occupation. Maybe have a look at our directory?
Job Description
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Job Details
- The SOC (Standard Occupational Classification) code is 15-1199.11
☝️ Information based on the reference occupation “Video Game Designers”.
Also Known As…
- Video Game Designers
- World Designer
- Senior Game Designer
- Lead Level Designer
- Lead Game Designer
- Lead Designer
- Game Designer/Creative Director
- Game Designer
- Designer/Writer
- Design Director
- Videogame Designer
- Video Game Programmer
- Video Game Maker
- Video Game Engineer
- Video Game Developer
- Video Game Designer
- Video Game Creator
- Senior Gamemaster
- Senior Game Designer/Senior Environmental Artist
- Mobile Game Engineer
- Mid Level Game Designer
- Interactive Multimedia Designer
- Gameplay Engineer
- Game Engineer
- Computer Video Game Designer
- Computer Game Designer
Tasks for “Mid Level Game Designer”
- Create gameplay prototypes for presentation to creative and technical staff and management.
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.
- Provide feedback to designers and other colleagues regarding game design features.
- Create gameplay test plans for internal and external test groups.
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- Write or supervise the writing of game text and dialogue.
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- Devise missions, challenges, or puzzles to be encountered in game play.
- Provide feedback to production staff regarding technical game qualities or adherence to original design.
- Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
- Consult with multiple stakeholders to define requirements and implement online features.
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
- Provide test specifications to quality assurance staff.
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
- Conduct regular design reviews throughout the game development process.
- Collaborate with artists to achieve appropriate visual style.
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
- Guide design discussions between development teams.
Related Technology & Tools
- Video gaming equipment
- Desktop computers
- Audioconferencing systems
- Laptop computers
- Computer data input scanners
- Smart phones
- Personal computers
- Tablet computers
- Graphical user interfaces GUI
- Advanced business application programming ABAP
- Microsoft Excel
- Extensible markup language XML
- Virtual Battlespace 2 VBS2
- Microsoft DirectX
- Perforce software
- Microsoft Project
- C
- Adobe Systems Adobe Flash
- Practical extraction and reporting language Perl
- Microsoft Office
- Structured query language SQL
- Microsoft High Level Shader Language HLSL
- Microsoft Visio
- Balsamiq Studios Balsamiq Mockups
- Adobe Systems Adobe ActionScript
- Oracle Java
- Sound development software
- Microsoft Visual C#
- Adobe Systems Adobe After Effects
- OpenGL
- Microsoft PowerPoint
- Job control language JCL
- Ruby on Rails
- Adobe Systems Adobe Photoshop
- Python
- Unity Technologies Unity
- Objective C
- Autodesk Scaleform
- Microsoft Word
- Lua
- ActionScript
- Scheme
- PHP: Hypertext Preprocessor
- Microsoft Outlook
- C for Graphics cg
- Hypertext markup language HTML
- Atlassian JIRA
- JavaScript
- Perforce Helix software
- Simple DirectMedia Layer SDL
- MySQL
- 3D graphic design software
- Adobe Systems Adobe AfterEffects
- Adobe Systems Adobe Illustrator
- Autodesk Maya
- Microsoft Expression Blend
- Linux
- C++
- Autodesk 3ds Max
- Adobe Systems Adobe Creative Suite