Will “Senior Gamemaster” be Replaced By Robots? 🤔
Unknown Chance of Automation
Sadly, the research paper did not provide any information about this occupation. Maybe have a look at our directory?
Job Description
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Job Details
- The SOC (Standard Occupational Classification) code is 15-1199.11
☝️ Information based on the reference occupation “Video Game Designers”.
Also Known As…
- Video Game Designers
- World Designer
- Senior Game Designer
- Mid Level Game Designer
- Lead Level Designer
- Lead Game Designer
- Lead Designer
- Game Designer/Creative Director
- Game Designer
- Designer/Writer
- Design Director
- Videogame Designer
- Video Game Programmer
- Video Game Maker
- Video Game Engineer
- Video Game Developer
- Video Game Designer
- Video Game Creator
- Senior Game Designer/Senior Environmental Artist
- Mobile Game Engineer
- Interactive Multimedia Designer
- Gameplay Engineer
- Game Engineer
- Computer Video Game Designer
- Computer Game Designer
Tasks for “Senior Gamemaster”
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
- Consult with multiple stakeholders to define requirements and implement online features.
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
- Create gameplay test plans for internal and external test groups.
- Devise missions, challenges, or puzzles to be encountered in game play.
- Create gameplay prototypes for presentation to creative and technical staff and management.
- Guide design discussions between development teams.
- Provide feedback to designers and other colleagues regarding game design features.
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- Provide feedback to production staff regarding technical game qualities or adherence to original design.
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
- Collaborate with artists to achieve appropriate visual style.
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
- Conduct regular design reviews throughout the game development process.
- Provide test specifications to quality assurance staff.
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
- Write or supervise the writing of game text and dialogue.
- Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
Related Technology & Tools
- Smart phones
- Tablet computers
- Personal computers
- Desktop computers
- Audioconferencing systems
- Video gaming equipment
- Laptop computers
- Computer data input scanners
- Unity Technologies Unity
- Microsoft DirectX
- Adobe Systems Adobe Creative Suite
- Simple DirectMedia Layer SDL
- Python
- MySQL
- PHP: Hypertext Preprocessor
- Microsoft High Level Shader Language HLSL
- Microsoft Project
- Balsamiq Studios Balsamiq Mockups
- C++
- Graphical user interfaces GUI
- ActionScript
- Microsoft PowerPoint
- Job control language JCL
- Perforce Helix software
- Microsoft Office
- Virtual Battlespace 2 VBS2
- Adobe Systems Adobe ActionScript
- Autodesk Maya
- Linux
- Adobe Systems Adobe Photoshop
- Adobe Systems Adobe After Effects
- Adobe Systems Adobe Illustrator
- Perforce software
- Sound development software
- JavaScript
- Advanced business application programming ABAP
- Hypertext markup language HTML
- Microsoft Outlook
- Microsoft Expression Blend
- Atlassian JIRA
- Adobe Systems Adobe Flash
- Adobe Systems Adobe AfterEffects
- Lua
- Microsoft Visio
- Autodesk 3ds Max
- Autodesk Scaleform
- Ruby on Rails
- C for Graphics cg
- Scheme
- C
- Extensible markup language XML
- 3D graphic design software
- Structured query language SQL
- Oracle Java
- Microsoft Word
- OpenGL
- Objective C
- Microsoft Visual C#
- Microsoft Excel
- Practical extraction and reporting language Perl