Will “Interactive Multimedia Designer” be Replaced By Robots? 🤔
Unknown Chance of Automation
Sadly, the research paper did not provide any information about this occupation. Maybe have a look at our directory?
Job Description
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Job Details
- The SOC (Standard Occupational Classification) code is 15-1199.11
☝️ Information based on the reference occupation “Video Game Designers”.
Also Known As…
- Video Game Designers
- World Designer
- Senior Game Designer
- Mid Level Game Designer
- Lead Level Designer
- Lead Game Designer
- Lead Designer
- Game Designer/Creative Director
- Game Designer
- Designer/Writer
- Design Director
- Videogame Designer
- Video Game Programmer
- Video Game Maker
- Video Game Engineer
- Video Game Developer
- Video Game Designer
- Video Game Creator
- Senior Gamemaster
- Senior Game Designer/Senior Environmental Artist
- Mobile Game Engineer
- Gameplay Engineer
- Game Engineer
- Computer Video Game Designer
- Computer Game Designer
Tasks for “Interactive Multimedia Designer”
- Provide feedback to production staff regarding technical game qualities or adherence to original design.
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- Provide feedback to designers and other colleagues regarding game design features.
- Collaborate with artists to achieve appropriate visual style.
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- Consult with multiple stakeholders to define requirements and implement online features.
- Conduct regular design reviews throughout the game development process.
- Provide test specifications to quality assurance staff.
- Devise missions, challenges, or puzzles to be encountered in game play.
- Create gameplay test plans for internal and external test groups.
- Create gameplay prototypes for presentation to creative and technical staff and management.
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.
- Write or supervise the writing of game text and dialogue.
- Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
- Guide design discussions between development teams.
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
Related Technology & Tools
- Desktop computers
- Smart phones
- Laptop computers
- Audioconferencing systems
- Computer data input scanners
- Video gaming equipment
- Tablet computers
- Personal computers
- 3D graphic design software
- Scheme
- ActionScript
- Job control language JCL
- Python
- Adobe Systems Adobe AfterEffects
- Simple DirectMedia Layer SDL
- Extensible markup language XML
- Autodesk Scaleform
- Microsoft Visual C#
- C for Graphics cg
- Adobe Systems Adobe ActionScript
- Atlassian JIRA
- Perforce Helix software
- Microsoft DirectX
- Adobe Systems Adobe Flash
- Adobe Systems Adobe Photoshop
- Objective C
- Structured query language SQL
- Microsoft Visio
- Autodesk 3ds Max
- OpenGL
- Lua
- PHP: Hypertext Preprocessor
- Perforce software
- C
- Microsoft Office
- Adobe Systems Adobe After Effects
- Hypertext markup language HTML
- JavaScript
- Oracle Java
- Microsoft Expression Blend
- Adobe Systems Adobe Illustrator
- Balsamiq Studios Balsamiq Mockups
- Virtual Battlespace 2 VBS2
- Ruby on Rails
- Microsoft High Level Shader Language HLSL
- Adobe Systems Adobe Creative Suite
- C++
- Microsoft Project
- Microsoft PowerPoint
- MySQL
- Advanced business application programming ABAP
- Unity Technologies Unity
- Microsoft Excel
- Practical extraction and reporting language Perl
- Sound development software
- Microsoft Outlook
- Autodesk Maya
- Microsoft Word
- Graphical user interfaces GUI
- Linux