Will “Design Director” be Replaced By Robots? 🤔
Unknown Chance of Automation
Sadly, the research paper did not provide any information about this occupation. Maybe have a look at our directory?
Job Description
Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
Job Details
- The SOC (Standard Occupational Classification) code is 15-1199.11
☝️ Information based on the reference occupation “Video Game Designers”.
Also Known As…
- Video Game Designers
- World Designer
- Senior Game Designer
- Mid Level Game Designer
- Lead Level Designer
- Lead Game Designer
- Lead Designer
- Game Designer/Creative Director
- Game Designer
- Designer/Writer
- Design Director
- Videogame Designer
- Video Game Programmer
- Video Game Maker
- Video Game Engineer
- Video Game Developer
- Video Game Designer
- Video Game Creator
- Senior Gamemaster
- Senior Game Designer/Senior Environmental Artist
- Mobile Game Engineer
- Interactive Multimedia Designer
- Gameplay Engineer
- Game Engineer
- Computer Video Game Designer
- Computer Game Designer
Tasks for “Design Director”
- Conduct regular design reviews throughout the game development process.
- Provide test specifications to quality assurance staff.
- Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
- Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.
- Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.
- Provide feedback to designers and other colleagues regarding game design features.
- Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
- Guide design discussions between development teams.
- Prepare two-dimensional concept layouts or three-dimensional mock-ups.
- Create core game features including storylines, role-play mechanics, and character biographies for a new video game or game franchise.
- Consult with multiple stakeholders to define requirements and implement online features.
- Devise missions, challenges, or puzzles to be encountered in game play.
- Create gameplay test plans for internal and external test groups.
- Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
- Write or supervise the writing of game text and dialogue.
- Provide feedback to production staff regarding technical game qualities or adherence to original design.
- Create gameplay prototypes for presentation to creative and technical staff and management.
- Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.
- Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.
- Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
- Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
- Collaborate with artists to achieve appropriate visual style.
- Solicit, obtain, and integrate feedback from design and technical staff into original game design.
- Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
Related Technology & Tools
- Laptop computers
- Video gaming equipment
- Tablet computers
- Desktop computers
- Smart phones
- Personal computers
- Audioconferencing systems
- Computer data input scanners
- PHP: Hypertext Preprocessor
- Adobe Systems Adobe ActionScript
- Virtual Battlespace 2 VBS2
- Microsoft PowerPoint
- Adobe Systems Adobe Photoshop
- Perforce Helix software
- Extensible markup language XML
- Autodesk Maya
- Job control language JCL
- Adobe Systems Adobe Illustrator
- Adobe Systems Adobe After Effects
- Microsoft Visual C#
- Balsamiq Studios Balsamiq Mockups
- Scheme
- Microsoft DirectX
- Microsoft Excel
- C++
- Perforce software
- Microsoft Word
- Microsoft Outlook
- Atlassian JIRA
- JavaScript
- Autodesk Scaleform
- Oracle Java
- Microsoft Visio
- Simple DirectMedia Layer SDL
- Adobe Systems Adobe AfterEffects
- Unity Technologies Unity
- Sound development software
- Graphical user interfaces GUI
- Hypertext markup language HTML
- ActionScript
- Microsoft High Level Shader Language HLSL
- Ruby on Rails
- C for Graphics cg
- Microsoft Office
- Microsoft Expression Blend
- Adobe Systems Adobe Flash
- Microsoft Project
- Adobe Systems Adobe Creative Suite
- Advanced business application programming ABAP
- Autodesk 3ds Max
- MySQL
- Lua
- Structured query language SQL
- 3D graphic design software
- OpenGL
- Practical extraction and reporting language Perl
- Linux
- C
- Objective C
- Python