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Automation Risk Analysis

Will “Computer Video Game Designer” be Automated?

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AI Exposure Risk

56%

“Computer Video Game Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Computer Video Game Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Create gameplay test plans for internal and external test groups.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Guide design discussions between development teams.

  • Conduct regular design reviews throughout the game development process.

  • Provide test specifications to quality assurance staff.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Collaborate with artists to achieve appropriate visual style.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Write or supervise the writing of game text and dialogue.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

Technologies & Software

  • 3D graphic design software
  • Hypertext markup language HTML
  • Microsoft SQL Server
  • Autodesk 3ds Max
  • TypeScript
  • DeepSeek
  • Perforce software
  • Scheme
  • Grok (xAI)
  • Microsoft High Level Shader Language HLSL
  • Microsoft Expression Blend
  • Cursor AI
  • Qwen (Alibaba)
  • Lovable.dev
  • Unity Technologies Unity
  • Python
  • Microsoft Word
  • Amazon CodeWhisperer
  • Linux
  • Microsoft Outlook
  • Perplexity AI
  • Vulkan Graphics API
  • Balsamiq Studios Balsamiq Mockups
  • Advanced business application programming ABAP
  • C for Graphics cg
  • Google Antigravity
  • Perl
  • Autodesk Scaleform
  • Devin (Cognition AI)
  • Atlassian JIRA
  • Microsoft Visual Studio
  • Extensible markup language XML
  • Llama (Meta)
  • v0 by Vercel
  • Blackboard software
  • C
  • Autodesk Maya
  • C++
  • Microsoft PowerPoint
  • GitHub Copilot
  • Tabnine
  • Adobe After Effects
  • Adobe Creative Cloud software
  • JavaScript
  • Microsoft Windows
  • Claude (Anthropic)
  • MySQL
  • Gemini Code Assist
  • Structured query language SQL
  • Job control language JCL
  • C#
  • Simple DirectMedia Layer SDL
  • Unreal Technology Unreal Engine
  • Sound development software
  • ChatGPT (OpenAI)
  • Perforce Helix software
  • Gemini (Google)
  • Adobe ActionScript
  • OpenGL
  • Mistral (Mistral AI)
  • Adobe Illustrator
  • Adobe Photoshop
  • PHP
  • Ruby on Rails
  • Codeium
  • Microsoft Office software
  • Microsoft Excel
  • Microsoft Project
  • Kimi (Moonshot AI)
  • Graphical user interface GUI design software
  • Virtual Battlespace 2 VBS2
  • Microsoft DirectX
  • Lua
  • Bolt.new
  • Git
  • Oracle Java
  • Microsoft Visio
  • Nova (Amazon)
  • Objective C
  • Mistral AI (chat/models)
  • Computer data input scanners
  • Tablet computers
  • Desktop computers
  • Laptop computers
  • Video gaming equipment
  • Audioconferencing systems
  • Smart phones
  • Personal computers