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Automation Risk Analysis

Will “Computer Video Game Designer” be Automated?

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AI Exposure Risk

56%

“Computer Video Game Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Computer Video Game Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Conduct regular design reviews throughout the game development process.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Write or supervise the writing of game text and dialogue.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Collaborate with artists to achieve appropriate visual style.

  • Guide design discussions between development teams.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Create gameplay test plans for internal and external test groups.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Provide test specifications to quality assurance staff.

Technologies & Software

  • Job control language JCL
  • Scheme
  • v0 by Vercel
  • PHP
  • Objective C
  • TypeScript
  • Virtual Battlespace 2 VBS2
  • GitHub Copilot
  • Gemini Code Assist
  • Blackboard software
  • Hypertext markup language HTML
  • Mistral AI (chat/models)
  • ChatGPT (OpenAI)
  • Microsoft PowerPoint
  • Vulkan Graphics API
  • JavaScript
  • Mistral (Mistral AI)
  • Simple DirectMedia Layer SDL
  • Kimi (Moonshot AI)
  • Perforce software
  • Gemini (Google)
  • Microsoft Visual Studio
  • C#
  • Qwen (Alibaba)
  • Perplexity AI
  • Unreal Technology Unreal Engine
  • Amazon CodeWhisperer
  • Advanced business application programming ABAP
  • Bolt.new
  • Sound development software
  • Lovable.dev
  • Adobe Photoshop
  • Adobe After Effects
  • Microsoft Office software
  • Structured query language SQL
  • Devin (Cognition AI)
  • OpenGL
  • Oracle Java
  • Microsoft SQL Server
  • Microsoft Windows
  • C++
  • Linux
  • Cursor AI
  • Extensible markup language XML
  • Microsoft DirectX
  • Unity Technologies Unity
  • Adobe Illustrator
  • Autodesk Maya
  • Microsoft High Level Shader Language HLSL
  • Microsoft Project
  • Git
  • Microsoft Expression Blend
  • Adobe Creative Cloud software
  • Perl
  • Tabnine
  • C
  • Atlassian JIRA
  • Lua
  • Microsoft Visio
  • C for Graphics cg
  • Claude (Anthropic)
  • Microsoft Outlook
  • Codeium
  • Microsoft Word
  • DeepSeek
  • 3D graphic design software
  • Grok (xAI)
  • Python
  • Autodesk Scaleform
  • Llama (Meta)
  • Google Antigravity
  • Balsamiq Studios Balsamiq Mockups
  • Graphical user interface GUI design software
  • Adobe ActionScript
  • MySQL
  • Microsoft Excel
  • Perforce Helix software
  • Autodesk 3ds Max
  • Ruby on Rails
  • Nova (Amazon)
  • Computer data input scanners
  • Laptop computers
  • Smart phones
  • Video gaming equipment
  • Desktop computers
  • Tablet computers
  • Personal computers
  • Audioconferencing systems