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Automation Risk Analysis

Will “Video Game Designer” be Automated?

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AI Exposure Risk

56%

“Video Game Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Video Game Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Conduct regular design reviews throughout the game development process.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Guide design discussions between development teams.

  • Provide test specifications to quality assurance staff.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Collaborate with artists to achieve appropriate visual style.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Create gameplay test plans for internal and external test groups.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Write or supervise the writing of game text and dialogue.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

Technologies & Software

  • Atlassian JIRA
  • Unreal Technology Unreal Engine
  • Microsoft Visio
  • Lua
  • OpenGL
  • Adobe Photoshop
  • Microsoft Visual Studio
  • Amazon CodeWhisperer
  • Job control language JCL
  • Linux
  • Google Antigravity
  • C for Graphics cg
  • TypeScript
  • Sound development software
  • Adobe After Effects
  • Extensible markup language XML
  • Tabnine
  • Qwen (Alibaba)
  • Llama (Meta)
  • Gemini Code Assist
  • Mistral (Mistral AI)
  • Claude (Anthropic)
  • Gemini (Google)
  • Scheme
  • Adobe Creative Cloud software
  • Structured query language SQL
  • Virtual Battlespace 2 VBS2
  • Mistral AI (chat/models)
  • C#
  • Microsoft Expression Blend
  • v0 by Vercel
  • Oracle Java
  • 3D graphic design software
  • Kimi (Moonshot AI)
  • Vulkan Graphics API
  • Python
  • Nova (Amazon)
  • Autodesk Maya
  • Cursor AI
  • Microsoft Excel
  • Git
  • Advanced business application programming ABAP
  • Perforce Helix software
  • JavaScript
  • Microsoft Project
  • Unity Technologies Unity
  • Simple DirectMedia Layer SDL
  • PHP
  • Microsoft Office software
  • Microsoft PowerPoint
  • Autodesk Scaleform
  • Adobe Illustrator
  • Microsoft Word
  • Perl
  • MySQL
  • GitHub Copilot
  • Balsamiq Studios Balsamiq Mockups
  • Microsoft Outlook
  • Perplexity AI
  • Bolt.new
  • Adobe ActionScript
  • Hypertext markup language HTML
  • Grok (xAI)
  • Graphical user interface GUI design software
  • Microsoft DirectX
  • Ruby on Rails
  • Devin (Cognition AI)
  • ChatGPT (OpenAI)
  • Lovable.dev
  • Microsoft SQL Server
  • Perforce software
  • C
  • Autodesk 3ds Max
  • Microsoft High Level Shader Language HLSL
  • Blackboard software
  • Codeium
  • Objective C
  • DeepSeek
  • C++
  • Microsoft Windows
  • Tablet computers
  • Desktop computers
  • Smart phones
  • Laptop computers
  • Personal computers
  • Audioconferencing systems
  • Computer data input scanners
  • Video gaming equipment