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Automation Risk Analysis

Will “Narrative Designer” be Automated?

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AI Exposure Risk

56%

“Narrative Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Narrative Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Conduct regular design reviews throughout the game development process.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Collaborate with artists to achieve appropriate visual style.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Guide design discussions between development teams.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Write or supervise the writing of game text and dialogue.

  • Create gameplay test plans for internal and external test groups.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Provide test specifications to quality assurance staff.

Technologies & Software

  • Vulkan Graphics API
  • Objective C
  • Perplexity AI
  • Job control language JCL
  • PHP
  • Atlassian JIRA
  • Simple DirectMedia Layer SDL
  • Extensible markup language XML
  • v0 by Vercel
  • Codeium
  • 3D graphic design software
  • Kimi (Moonshot AI)
  • Scheme
  • JavaScript
  • Microsoft DirectX
  • Linux
  • Lua
  • Adobe Creative Cloud software
  • Microsoft Office software
  • Blackboard software
  • Autodesk 3ds Max
  • Virtual Battlespace 2 VBS2
  • Ruby on Rails
  • Microsoft High Level Shader Language HLSL
  • Devin (Cognition AI)
  • OpenGL
  • Microsoft Visio
  • Bolt.new
  • Graphical user interface GUI design software
  • Oracle Java
  • MySQL
  • Perforce software
  • Python
  • Gemini Code Assist
  • Autodesk Maya
  • Adobe Photoshop
  • Git
  • Tabnine
  • Claude (Anthropic)
  • Lovable.dev
  • Gemini (Google)
  • Microsoft SQL Server
  • Mistral (Mistral AI)
  • Perl
  • Qwen (Alibaba)
  • Advanced business application programming ABAP
  • Perforce Helix software
  • Adobe ActionScript
  • C#
  • Microsoft Project
  • Unity Technologies Unity
  • Balsamiq Studios Balsamiq Mockups
  • Sound development software
  • Microsoft Visual Studio
  • Structured query language SQL
  • GitHub Copilot
  • Adobe Illustrator
  • TypeScript
  • ChatGPT (OpenAI)
  • C for Graphics cg
  • Google Antigravity
  • Grok (xAI)
  • Cursor AI
  • Microsoft Expression Blend
  • Autodesk Scaleform
  • Nova (Amazon)
  • Microsoft Word
  • Mistral AI (chat/models)
  • Amazon CodeWhisperer
  • Microsoft PowerPoint
  • Llama (Meta)
  • Adobe After Effects
  • C++
  • Microsoft Excel
  • C
  • DeepSeek
  • Unreal Technology Unreal Engine
  • Hypertext markup language HTML
  • Microsoft Outlook
  • Microsoft Windows
  • Tablet computers
  • Personal computers
  • Laptop computers
  • Video gaming equipment
  • Audioconferencing systems
  • Computer data input scanners
  • Smart phones
  • Desktop computers