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Automation Risk Analysis

Will “Mobile Game Engineer” be Automated?

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AI Exposure Risk

56%

“Mobile Game Engineer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Mobile Game Engineer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Guide design discussions between development teams.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Collaborate with artists to achieve appropriate visual style.

  • Provide test specifications to quality assurance staff.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Conduct regular design reviews throughout the game development process.

  • Create gameplay test plans for internal and external test groups.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Write or supervise the writing of game text and dialogue.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

Technologies & Software

  • Autodesk 3ds Max
  • C
  • Unity Technologies Unity
  • Tabnine
  • Graphical user interface GUI design software
  • Autodesk Scaleform
  • Microsoft DirectX
  • JavaScript
  • Gemini (Google)
  • Microsoft Visio
  • Microsoft PowerPoint
  • Job control language JCL
  • Llama (Meta)
  • Atlassian JIRA
  • Perplexity AI
  • Mistral (Mistral AI)
  • PHP
  • Adobe After Effects
  • Mistral AI (chat/models)
  • Nova (Amazon)
  • Microsoft Project
  • Microsoft Windows
  • Autodesk Maya
  • 3D graphic design software
  • Adobe ActionScript
  • Microsoft Office software
  • Scheme
  • Cursor AI
  • Ruby on Rails
  • Blackboard software
  • OpenGL
  • Microsoft Expression Blend
  • Virtual Battlespace 2 VBS2
  • Adobe Creative Cloud software
  • ChatGPT (OpenAI)
  • Advanced business application programming ABAP
  • Objective C
  • Devin (Cognition AI)
  • Vulkan Graphics API
  • Qwen (Alibaba)
  • Amazon CodeWhisperer
  • Adobe Illustrator
  • Linux
  • Microsoft Excel
  • Perforce Helix software
  • Git
  • Codeium
  • GitHub Copilot
  • Gemini Code Assist
  • Google Antigravity
  • DeepSeek
  • Perl
  • TypeScript
  • Perforce software
  • Adobe Photoshop
  • Bolt.new
  • Unreal Technology Unreal Engine
  • Microsoft SQL Server
  • Grok (xAI)
  • MySQL
  • Sound development software
  • Microsoft High Level Shader Language HLSL
  • Oracle Java
  • v0 by Vercel
  • Simple DirectMedia Layer SDL
  • Microsoft Outlook
  • Lua
  • Structured query language SQL
  • Hypertext markup language HTML
  • Claude (Anthropic)
  • Microsoft Visual Studio
  • C#
  • Extensible markup language XML
  • C for Graphics cg
  • Lovable.dev
  • Python
  • C++
  • Balsamiq Studios Balsamiq Mockups
  • Kimi (Moonshot AI)
  • Microsoft Word
  • Laptop computers
  • Desktop computers
  • Smart phones
  • Audioconferencing systems
  • Computer data input scanners
  • Video gaming equipment
  • Tablet computers
  • Personal computers