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Automation Risk Analysis

Will “Motion Designer” be Automated?

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AI Exposure Risk

56%

“Motion Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Motion Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Provide test specifications to quality assurance staff.

  • Conduct regular design reviews throughout the game development process.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Collaborate with artists to achieve appropriate visual style.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Write or supervise the writing of game text and dialogue.

  • Guide design discussions between development teams.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Create gameplay test plans for internal and external test groups.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

Technologies & Software

  • Simple DirectMedia Layer SDL
  • Bolt.new
  • Unity Technologies Unity
  • Linux
  • Microsoft SQL Server
  • Python
  • Job control language JCL
  • Lua
  • DeepSeek
  • JavaScript
  • Gemini Code Assist
  • Codeium
  • Gemini (Google)
  • Adobe Illustrator
  • Perforce Helix software
  • Autodesk 3ds Max
  • GitHub Copilot
  • Objective C
  • v0 by Vercel
  • Perforce software
  • MySQL
  • Advanced business application programming ABAP
  • Microsoft Expression Blend
  • ChatGPT (OpenAI)
  • Graphical user interface GUI design software
  • Adobe After Effects
  • Kimi (Moonshot AI)
  • C++
  • Mistral (Mistral AI)
  • Extensible markup language XML
  • Amazon CodeWhisperer
  • Perplexity AI
  • Tabnine
  • Microsoft Windows
  • Atlassian JIRA
  • Unreal Technology Unreal Engine
  • Microsoft PowerPoint
  • Grok (xAI)
  • Autodesk Maya
  • Balsamiq Studios Balsamiq Mockups
  • Llama (Meta)
  • Cursor AI
  • Oracle Java
  • Microsoft Excel
  • Lovable.dev
  • Vulkan Graphics API
  • C#
  • Google Antigravity
  • Nova (Amazon)
  • C for Graphics cg
  • Git
  • Microsoft Visio
  • Virtual Battlespace 2 VBS2
  • C
  • Microsoft Visual Studio
  • Microsoft Word
  • Microsoft High Level Shader Language HLSL
  • Adobe Creative Cloud software
  • Scheme
  • Autodesk Scaleform
  • Structured query language SQL
  • Claude (Anthropic)
  • Perl
  • Blackboard software
  • Microsoft Project
  • PHP
  • Hypertext markup language HTML
  • Adobe ActionScript
  • Ruby on Rails
  • Sound development software
  • Microsoft DirectX
  • Adobe Photoshop
  • TypeScript
  • Devin (Cognition AI)
  • Qwen (Alibaba)
  • Microsoft Outlook
  • Mistral AI (chat/models)
  • Microsoft Office software
  • 3D graphic design software
  • OpenGL
  • Audioconferencing systems
  • Laptop computers
  • Tablet computers
  • Computer data input scanners
  • Smart phones
  • Video gaming equipment
  • Personal computers
  • Desktop computers