🤖 BARBIE MODE ACTIVATED 💗    Your adblocker was detected!    Comic Sans has been applied as cosmic punishment 💅    Ads keep this database FREE — please whitelist replacedbyrobot.info!    ✨ Everything is pink and that's entirely your fault ✨    🌸                     🤖 BARBIE MODE ACTIVATED 💗    Your adblocker was detected!    Comic Sans has been applied as cosmic punishment 💅    Ads keep this database FREE — please whitelist replacedbyrobot.info!    ✨ Everything is pink and that's entirely your fault ✨    🌸                     
Automation Risk Analysis

Will “Designer” be Automated?

Advertisement

A robot took your ad!

Ads keep this free database of 57,000+ jobs alive. Please whitelist replacedbyrobot.info — we promise our ads are tasteful!

AI Exposure Risk

56%

“Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

Advertisement

A robot took your ad!

Ads keep this free database of 57,000+ jobs alive. Please whitelist replacedbyrobot.info — we promise our ads are tasteful!

Core Skills & Abilities

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Provide test specifications to quality assurance staff.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Collaborate with artists to achieve appropriate visual style.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Guide design discussions between development teams.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Write or supervise the writing of game text and dialogue.

  • Create gameplay test plans for internal and external test groups.

  • Conduct regular design reviews throughout the game development process.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

Technologies & Software

  • Linux
  • Perl
  • Microsoft DirectX
  • JavaScript
  • C#
  • Lua
  • Graphical user interface GUI design software
  • Microsoft Visio
  • Unreal Technology Unreal Engine
  • GitHub Copilot
  • Claude (Anthropic)
  • Python
  • Cursor AI
  • v0 by Vercel
  • Microsoft PowerPoint
  • Microsoft Windows
  • Autodesk 3ds Max
  • 3D graphic design software
  • Perplexity AI
  • C
  • Adobe After Effects
  • Codeium
  • Atlassian JIRA
  • Balsamiq Studios Balsamiq Mockups
  • Oracle Java
  • Ruby on Rails
  • Microsoft High Level Shader Language HLSL
  • Adobe Illustrator
  • Nova (Amazon)
  • Blackboard software
  • Perforce software
  • Autodesk Maya
  • Qwen (Alibaba)
  • Microsoft Visual Studio
  • Unity Technologies Unity
  • Bolt.new
  • Advanced business application programming ABAP
  • Adobe Creative Cloud software
  • Amazon CodeWhisperer
  • Git
  • Hypertext markup language HTML
  • Mistral AI (chat/models)
  • MySQL
  • Kimi (Moonshot AI)
  • Microsoft Project
  • Scheme
  • Vulkan Graphics API
  • Gemini Code Assist
  • Grok (xAI)
  • TypeScript
  • Perforce Helix software
  • Adobe Photoshop
  • ChatGPT (OpenAI)
  • Lovable.dev
  • Autodesk Scaleform
  • DeepSeek
  • Google Antigravity
  • Adobe ActionScript
  • Microsoft Excel
  • Microsoft Outlook
  • Virtual Battlespace 2 VBS2
  • Job control language JCL
  • Microsoft Word
  • PHP
  • C for Graphics cg
  • Simple DirectMedia Layer SDL
  • Gemini (Google)
  • Llama (Meta)
  • Sound development software
  • Extensible markup language XML
  • Devin (Cognition AI)
  • Tabnine
  • Objective C
  • C++
  • Microsoft Expression Blend
  • Microsoft Office software
  • Microsoft SQL Server
  • Mistral (Mistral AI)
  • OpenGL
  • Structured query language SQL
  • Desktop computers
  • Audioconferencing systems
  • Video gaming equipment
  • Smart phones
  • Computer data input scanners
  • Laptop computers
  • Personal computers
  • Tablet computers