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Automation Risk Analysis

Will “Environmental Artist” be Automated?

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AI Exposure Risk

56%

“Environmental Artist” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Environmental Artist” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
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Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Guide design discussions between development teams.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Collaborate with artists to achieve appropriate visual style.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Write or supervise the writing of game text and dialogue.

  • Create gameplay test plans for internal and external test groups.

  • Conduct regular design reviews throughout the game development process.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Provide test specifications to quality assurance staff.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

Technologies & Software

  • Lovable.dev
  • Microsoft Expression Blend
  • OpenGL
  • Tabnine
  • Codeium
  • Hypertext markup language HTML
  • Unreal Technology Unreal Engine
  • Adobe After Effects
  • Linux
  • 3D graphic design software
  • Microsoft PowerPoint
  • Mistral AI (chat/models)
  • Adobe Illustrator
  • Qwen (Alibaba)
  • JavaScript
  • Extensible markup language XML
  • Nova (Amazon)
  • Adobe ActionScript
  • C
  • Microsoft Visual Studio
  • Lua
  • Microsoft SQL Server
  • Amazon CodeWhisperer
  • DeepSeek
  • C for Graphics cg
  • Gemini (Google)
  • Adobe Photoshop
  • Autodesk Maya
  • Graphical user interface GUI design software
  • Unity Technologies Unity
  • Perplexity AI
  • Virtual Battlespace 2 VBS2
  • Microsoft Office software
  • Ruby on Rails
  • Bolt.new
  • Python
  • Sound development software
  • C++
  • Cursor AI
  • Microsoft Project
  • Job control language JCL
  • Microsoft Visio
  • Advanced business application programming ABAP
  • Vulkan Graphics API
  • Devin (Cognition AI)
  • MySQL
  • Microsoft Excel
  • Perforce Helix software
  • Microsoft DirectX
  • Autodesk 3ds Max
  • Perforce software
  • Balsamiq Studios Balsamiq Mockups
  • Scheme
  • TypeScript
  • Atlassian JIRA
  • Microsoft Word
  • Blackboard software
  • Oracle Java
  • Simple DirectMedia Layer SDL
  • C#
  • Perl
  • Mistral (Mistral AI)
  • Structured query language SQL
  • Microsoft High Level Shader Language HLSL
  • Google Antigravity
  • Git
  • Microsoft Windows
  • PHP
  • ChatGPT (OpenAI)
  • GitHub Copilot
  • Autodesk Scaleform
  • v0 by Vercel
  • Llama (Meta)
  • Grok (xAI)
  • Objective C
  • Microsoft Outlook
  • Claude (Anthropic)
  • Gemini Code Assist
  • Adobe Creative Cloud software
  • Kimi (Moonshot AI)
  • Tablet computers
  • Computer data input scanners
  • Video gaming equipment
  • Laptop computers
  • Smart phones
  • Audioconferencing systems
  • Personal computers
  • Desktop computers