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Automation Risk Analysis

Will “Environmental Artist” be Automated?

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AI Exposure Risk

56%

“Environmental Artist” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Environmental Artist” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
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Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Provide test specifications to quality assurance staff.

  • Create gameplay test plans for internal and external test groups.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Conduct regular design reviews throughout the game development process.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Write or supervise the writing of game text and dialogue.

  • Collaborate with artists to achieve appropriate visual style.

  • Guide design discussions between development teams.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

Technologies & Software

  • Atlassian JIRA
  • Linux
  • Ruby on Rails
  • Qwen (Alibaba)
  • Job control language JCL
  • Autodesk Scaleform
  • Perplexity AI
  • Grok (xAI)
  • Adobe After Effects
  • Unreal Technology Unreal Engine
  • Adobe Illustrator
  • Adobe Creative Cloud software
  • Devin (Cognition AI)
  • Kimi (Moonshot AI)
  • Microsoft Windows
  • Bolt.new
  • GitHub Copilot
  • Gemini (Google)
  • Microsoft Outlook
  • Gemini Code Assist
  • Virtual Battlespace 2 VBS2
  • Microsoft Word
  • Mistral AI (chat/models)
  • Structured query language SQL
  • Microsoft Expression Blend
  • Hypertext markup language HTML
  • Python
  • OpenGL
  • Perforce Helix software
  • Git
  • C for Graphics cg
  • Balsamiq Studios Balsamiq Mockups
  • Microsoft Excel
  • Google Antigravity
  • PHP
  • Tabnine
  • Llama (Meta)
  • Adobe ActionScript
  • C#
  • C
  • Lua
  • Nova (Amazon)
  • Sound development software
  • Objective C
  • Amazon CodeWhisperer
  • Vulkan Graphics API
  • Microsoft High Level Shader Language HLSL
  • Microsoft Office software
  • Unity Technologies Unity
  • Perforce software
  • Microsoft PowerPoint
  • Simple DirectMedia Layer SDL
  • Microsoft DirectX
  • Microsoft Visual Studio
  • Cursor AI
  • C++
  • Advanced business application programming ABAP
  • Lovable.dev
  • Blackboard software
  • DeepSeek
  • MySQL
  • Graphical user interface GUI design software
  • Scheme
  • Extensible markup language XML
  • Adobe Photoshop
  • Oracle Java
  • Microsoft SQL Server
  • Microsoft Project
  • Autodesk Maya
  • Claude (Anthropic)
  • TypeScript
  • Codeium
  • ChatGPT (OpenAI)
  • 3D graphic design software
  • Autodesk 3ds Max
  • Mistral (Mistral AI)
  • v0 by Vercel
  • Perl
  • Microsoft Visio
  • JavaScript
  • Computer data input scanners
  • Tablet computers
  • Smart phones
  • Personal computers
  • Desktop computers
  • Laptop computers
  • Audioconferencing systems
  • Video gaming equipment