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Automation Risk Analysis

Will “Three Dimensional Artist (3D Artist)” be Automated?

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AI Exposure Risk

56%

“Three Dimensional Artist (3D Artist)” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Three Dimensional Artist (3D Artist)” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
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Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Provide test specifications to quality assurance staff.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Collaborate with artists to achieve appropriate visual style.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Write or supervise the writing of game text and dialogue.

  • Create gameplay test plans for internal and external test groups.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Guide design discussions between development teams.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Conduct regular design reviews throughout the game development process.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

Technologies & Software

  • Mistral (Mistral AI)
  • Microsoft Visio
  • Microsoft Visual Studio
  • Gemini Code Assist
  • Microsoft PowerPoint
  • C
  • Gemini (Google)
  • DeepSeek
  • Adobe Illustrator
  • Microsoft Project
  • Autodesk Scaleform
  • Perforce Helix software
  • Autodesk Maya
  • Sound development software
  • Autodesk 3ds Max
  • Microsoft Office software
  • Vulkan Graphics API
  • Nova (Amazon)
  • Cursor AI
  • TypeScript
  • C++
  • Advanced business application programming ABAP
  • Microsoft Word
  • Codeium
  • Extensible markup language XML
  • v0 by Vercel
  • Amazon CodeWhisperer
  • Lovable.dev
  • C for Graphics cg
  • Claude (Anthropic)
  • Llama (Meta)
  • Balsamiq Studios Balsamiq Mockups
  • Linux
  • JavaScript
  • 3D graphic design software
  • Grok (xAI)
  • Perplexity AI
  • Hypertext markup language HTML
  • Microsoft SQL Server
  • Adobe Photoshop
  • Lua
  • Tabnine
  • Bolt.new
  • OpenGL
  • Git
  • C#
  • PHP
  • Job control language JCL
  • Google Antigravity
  • Kimi (Moonshot AI)
  • Python
  • Unity Technologies Unity
  • Adobe Creative Cloud software
  • Unreal Technology Unreal Engine
  • Mistral AI (chat/models)
  • Microsoft Expression Blend
  • Objective C
  • Microsoft Outlook
  • Microsoft Excel
  • Perforce software
  • Ruby on Rails
  • ChatGPT (OpenAI)
  • MySQL
  • Devin (Cognition AI)
  • Scheme
  • Microsoft DirectX
  • Microsoft Windows
  • GitHub Copilot
  • Oracle Java
  • Adobe ActionScript
  • Qwen (Alibaba)
  • Virtual Battlespace 2 VBS2
  • Perl
  • Graphical user interface GUI design software
  • Blackboard software
  • Adobe After Effects
  • Structured query language SQL
  • Microsoft High Level Shader Language HLSL
  • Simple DirectMedia Layer SDL
  • Atlassian JIRA
  • Desktop computers
  • Laptop computers
  • Tablet computers
  • Audioconferencing systems
  • Computer data input scanners
  • Personal computers
  • Video gaming equipment
  • Smart phones