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Automation Risk Analysis

Will “Videogame Designer” be Automated?

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AI Exposure Risk

56%

“Videogame Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Videogame Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
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Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Guide design discussions between development teams.

  • Create gameplay test plans for internal and external test groups.

  • Provide test specifications to quality assurance staff.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Collaborate with artists to achieve appropriate visual style.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Conduct regular design reviews throughout the game development process.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Write or supervise the writing of game text and dialogue.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Provide feedback to designers and other colleagues regarding game design features.

Technologies & Software

  • Unreal Technology Unreal Engine
  • Microsoft Expression Blend
  • Grok (xAI)
  • Codeium
  • Sound development software
  • Microsoft Office software
  • TypeScript
  • v0 by Vercel
  • Virtual Battlespace 2 VBS2
  • Qwen (Alibaba)
  • Graphical user interface GUI design software
  • Nova (Amazon)
  • Autodesk Scaleform
  • Structured query language SQL
  • Adobe Illustrator
  • 3D graphic design software
  • Extensible markup language XML
  • Google Antigravity
  • Microsoft Visio
  • Linux
  • Vulkan Graphics API
  • Lovable.dev
  • Hypertext markup language HTML
  • Tabnine
  • Adobe Creative Cloud software
  • Microsoft Visual Studio
  • Simple DirectMedia Layer SDL
  • OpenGL
  • Autodesk Maya
  • Mistral AI (chat/models)
  • Perl
  • Balsamiq Studios Balsamiq Mockups
  • Adobe After Effects
  • Microsoft SQL Server
  • Microsoft Project
  • Job control language JCL
  • DeepSeek
  • Llama (Meta)
  • Oracle Java
  • Git
  • Perforce Helix software
  • Advanced business application programming ABAP
  • ChatGPT (OpenAI)
  • Devin (Cognition AI)
  • Perforce software
  • Microsoft Windows
  • Microsoft Word
  • Autodesk 3ds Max
  • Microsoft Excel
  • Bolt.new
  • C#
  • Gemini (Google)
  • Microsoft PowerPoint
  • Cursor AI
  • Microsoft High Level Shader Language HLSL
  • JavaScript
  • Perplexity AI
  • Claude (Anthropic)
  • Unity Technologies Unity
  • Atlassian JIRA
  • Ruby on Rails
  • PHP
  • Microsoft DirectX
  • Adobe Photoshop
  • Mistral (Mistral AI)
  • Amazon CodeWhisperer
  • Python
  • MySQL
  • C++
  • Microsoft Outlook
  • C
  • Adobe ActionScript
  • Lua
  • Objective C
  • Gemini Code Assist
  • C for Graphics cg
  • GitHub Copilot
  • Kimi (Moonshot AI)
  • Blackboard software
  • Scheme
  • Laptop computers
  • Personal computers
  • Smart phones
  • Computer data input scanners
  • Desktop computers
  • Audioconferencing systems
  • Tablet computers
  • Video gaming equipment