🤖 BARBIE MODE ACTIVATED 💗    Your adblocker was detected!    Comic Sans has been applied as cosmic punishment 💅    Ads keep this database FREE — please whitelist replacedbyrobot.info!    ✨ Everything is pink and that's entirely your fault ✨    🌸                     🤖 BARBIE MODE ACTIVATED 💗    Your adblocker was detected!    Comic Sans has been applied as cosmic punishment 💅    Ads keep this database FREE — please whitelist replacedbyrobot.info!    ✨ Everything is pink and that's entirely your fault ✨    🌸                     
Automation Risk Analysis

Will “Video Game Maker” be Automated?

Advertisement

A robot took your ad!

Ads keep this free database of 57,000+ jobs alive. Please whitelist replacedbyrobot.info — we promise our ads are tasteful!

AI Exposure Risk

56%

“Video Game Maker” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Video Game Maker” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

Advertisement

A robot took your ad!

Ads keep this free database of 57,000+ jobs alive. Please whitelist replacedbyrobot.info — we promise our ads are tasteful!

Core Skills & Abilities

  • Provide feedback to designers and other colleagues regarding game design features.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Write or supervise the writing of game text and dialogue.

  • Provide test specifications to quality assurance staff.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Guide design discussions between development teams.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Create gameplay test plans for internal and external test groups.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Conduct regular design reviews throughout the game development process.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Collaborate with artists to achieve appropriate visual style.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

Technologies & Software

  • Atlassian JIRA
  • Vulkan Graphics API
  • Adobe ActionScript
  • Extensible markup language XML
  • C for Graphics cg
  • Structured query language SQL
  • Microsoft Expression Blend
  • Balsamiq Studios Balsamiq Mockups
  • Mistral AI (chat/models)
  • Microsoft DirectX
  • Perplexity AI
  • Lua
  • C#
  • Amazon CodeWhisperer
  • Graphical user interface GUI design software
  • Grok (xAI)
  • Claude (Anthropic)
  • JavaScript
  • Microsoft SQL Server
  • Objective C
  • Gemini (Google)
  • Mistral (Mistral AI)
  • Microsoft Word
  • Job control language JCL
  • Lovable.dev
  • Microsoft Excel
  • Simple DirectMedia Layer SDL
  • Unreal Technology Unreal Engine
  • Devin (Cognition AI)
  • GitHub Copilot
  • Adobe After Effects
  • Ruby on Rails
  • Adobe Creative Cloud software
  • Perforce software
  • Perl
  • Perforce Helix software
  • Qwen (Alibaba)
  • Codeium
  • Blackboard software
  • Microsoft Project
  • Hypertext markup language HTML
  • Autodesk 3ds Max
  • Adobe Photoshop
  • Autodesk Scaleform
  • Oracle Java
  • Llama (Meta)
  • Gemini Code Assist
  • Google Antigravity
  • ChatGPT (OpenAI)
  • Tabnine
  • Microsoft High Level Shader Language HLSL
  • C++
  • Nova (Amazon)
  • Adobe Illustrator
  • Bolt.new
  • Microsoft Windows
  • Scheme
  • Git
  • Linux
  • Autodesk Maya
  • Microsoft PowerPoint
  • 3D graphic design software
  • TypeScript
  • Microsoft Outlook
  • C
  • MySQL
  • Microsoft Visual Studio
  • Kimi (Moonshot AI)
  • Python
  • DeepSeek
  • v0 by Vercel
  • PHP
  • Unity Technologies Unity
  • Virtual Battlespace 2 VBS2
  • Advanced business application programming ABAP
  • Microsoft Office software
  • Sound development software
  • Microsoft Visio
  • OpenGL
  • Cursor AI
  • Audioconferencing systems
  • Video gaming equipment
  • Tablet computers
  • Laptop computers
  • Computer data input scanners
  • Personal computers
  • Smart phones
  • Desktop computers