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Automation Risk Analysis

Will “Computer Video Game Designer” be Automated?

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AI Exposure Risk

56%

“Computer Video Game Designer” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Computer Video Game Designer” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
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Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Collaborate with artists to achieve appropriate visual style.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Guide design discussions between development teams.

  • Write or supervise the writing of game text and dialogue.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Conduct regular design reviews throughout the game development process.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Create gameplay test plans for internal and external test groups.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Provide test specifications to quality assurance staff.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

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  • Microsoft Windows
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  • 3D graphic design software
  • Vulkan Graphics API
  • Simple DirectMedia Layer SDL
  • Microsoft Office software
  • Nova (Amazon)
  • Google Antigravity
  • Adobe After Effects
  • Cursor AI
  • TypeScript
  • Microsoft Visio
  • Git
  • Adobe ActionScript
  • C#
  • Sound development software
  • Linux
  • Bolt.new
  • C++
  • PHP
  • Microsoft DirectX
  • Blackboard software
  • JavaScript
  • Microsoft Expression Blend
  • MySQL
  • Unity Technologies Unity
  • Objective C
  • GitHub Copilot
  • Amazon CodeWhisperer
  • Ruby on Rails
  • Claude (Anthropic)
  • Microsoft High Level Shader Language HLSL
  • Grok (xAI)
  • Python
  • Oracle Java
  • Microsoft Visual Studio
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  • C for Graphics cg
  • Mistral (Mistral AI)
  • Lua
  • DeepSeek
  • Autodesk Scaleform
  • Microsoft PowerPoint
  • Advanced business application programming ABAP
  • Perforce Helix software
  • Microsoft SQL Server
  • Perplexity AI
  • Codeium
  • Microsoft Excel
  • Qwen (Alibaba)
  • Scheme
  • Adobe Illustrator
  • OpenGL
  • Job control language JCL
  • Gemini (Google)
  • Tabnine
  • Lovable.dev
  • Adobe Creative Cloud software
  • v0 by Vercel
  • Perforce software
  • Microsoft Project
  • Devin (Cognition AI)
  • Graphical user interface GUI design software
  • C
  • Mistral AI (chat/models)
  • Unreal Technology Unreal Engine
  • Extensible markup language XML
  • Perl
  • Hypertext markup language HTML
  • Atlassian JIRA
  • Autodesk 3ds Max
  • Autodesk Maya
  • Adobe Photoshop
  • Audioconferencing systems
  • Smart phones
  • Personal computers
  • Desktop computers
  • Laptop computers
  • Tablet computers
  • Computer data input scanners
  • Video gaming equipment