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Automation Risk Analysis

Will “Three Dimensional Artist (3D Artist)” be Automated?

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AI Exposure Risk

56%

“Three Dimensional Artist (3D Artist)” will maybe be replaced by AI.

Based on the cognitive demands, communication requirements, and logical reasoning intrinsic to this occupation according to O*NET data, we project a 56% probability of disruption by generative AI and Large Language Models.

Automation & Robot Risk

31%

“Three Dimensional Artist (3D Artist)” will probably not be replaced by robots.

Evaluating the physical dexterity, repetitive motion tasks, and manual labor associated with this role, our analysis indicates a 31% likelihood of substitution by advanced robotics systems.

Personal & Financial Insights

Every occupation has a unique profile. For Video Game Designers, the Bureau of Labor Statistics and O*NET classify the day-to-day work broadly as: Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.

Job Title & Hierarchy Code (SOC) Video Game Designers #15-1255.01
ℹ️

Data is based on the reference occupation: “Video Game Designers”

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Core Skills & Abilities

  • Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.

  • Provide feedback to designers and other colleagues regarding game design features.

  • Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.

  • Present new game design concepts to management and technical colleagues, including artists, animators, and programmers.

  • Provide test specifications to quality assurance staff.

  • Collaborate with artists to achieve appropriate visual style.

  • Create gameplay test plans for internal and external test groups.

  • Guide design discussions between development teams.

  • Conduct regular design reviews throughout the game development process.

  • Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.

  • Create gameplay prototypes for presentation to creative and technical staff and management.

  • Consult with multiple stakeholders to define requirements and implement online features.

  • Prepare two-dimensional concept layouts or three-dimensional mock-ups.

  • Create and manage documentation, production schedules, prototyping goals, and communication plans in collaboration with production staff.

  • Create core game features, including storylines, role-play mechanics, and character biographies for a new video game or game franchise.

  • Write or supervise the writing of game text and dialogue.

  • Solicit, obtain, and integrate feedback from design and technical staff into original game design.

  • Develop and maintain design level documentation, including mechanics, guidelines, and mission outlines.

  • Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.

  • Balance and adjust gameplay experiences to ensure the critical and commercial success of the product.

  • Provide feedback to production staff regarding technical game qualities or adherence to original design.

  • Prepare and revise initial game sketches using two- and three-dimensional graphical design software.

  • Devise missions, challenges, or puzzles to be encountered in game play.

  • Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.

Technologies & Software

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  • MySQL
  • Vulkan Graphics API
  • Linux
  • Adobe Photoshop
  • TypeScript
  • Microsoft Visual Studio
  • Microsoft Excel
  • C#
  • Ruby on Rails
  • Amazon CodeWhisperer
  • Microsoft Project
  • Microsoft Expression Blend
  • Microsoft High Level Shader Language HLSL
  • Structured query language SQL
  • Microsoft DirectX
  • Objective C
  • Scheme
  • Microsoft Word
  • Perl
  • Perplexity AI
  • JavaScript
  • Unreal Technology Unreal Engine
  • Blackboard software
  • Cursor AI
  • 3D graphic design software
  • ChatGPT (OpenAI)
  • C
  • v0 by Vercel
  • Perforce Helix software
  • Tabnine
  • Llama (Meta)
  • Mistral AI (chat/models)
  • Extensible markup language XML
  • Python
  • Job control language JCL
  • Microsoft PowerPoint
  • Balsamiq Studios Balsamiq Mockups
  • Gemini (Google)
  • Lua
  • Adobe After Effects
  • Microsoft Outlook
  • Adobe Creative Cloud software
  • Hypertext markup language HTML
  • Claude (Anthropic)
  • Virtual Battlespace 2 VBS2
  • Atlassian JIRA
  • Graphical user interface GUI design software
  • C++
  • Codeium
  • GitHub Copilot
  • Nova (Amazon)
  • Mistral (Mistral AI)
  • Perforce software
  • Autodesk 3ds Max
  • Git
  • Adobe ActionScript
  • Bolt.new
  • Autodesk Scaleform
  • Microsoft Windows
  • DeepSeek
  • Oracle Java
  • Gemini Code Assist
  • Lovable.dev
  • Advanced business application programming ABAP
  • Autodesk Maya
  • Microsoft Office software
  • Grok (xAI)
  • Simple DirectMedia Layer SDL
  • Devin (Cognition AI)
  • Google Antigravity
  • Adobe Illustrator
  • Microsoft SQL Server
  • Unity Technologies Unity
  • OpenGL
  • Desktop computers
  • Tablet computers
  • Video gaming equipment
  • Audioconferencing systems
  • Smart phones
  • Personal computers
  • Laptop computers
  • Computer data input scanners